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Missile commander sim
Missile commander sim













missile commander sim

The EMP Stealth Missile is a new untargetable missile that shocks all targets in a moderate area of effect. The armor piercing Tomahawk inflicts crippling damage on enemy ground vehicles and troops within a target radius.Īn evolution of the Deadeye, the Bullseye is a high-velocity, small AoE missile equipped with advanced thruster technology to ensure it always hits its mark. The sonic blast of the Skybolt missile renders all Infantry and Bunkers incapacitated for 12 seconds. The Shock Missile stuns enemy Turrets and Vehicles on impact. The atomic force of the Peacekeeper missile lowers chances of survival close to zero. The Hellfire-class Griffin delivers a collective blast from multiple warheads across a large target area.

missile commander sim

The Deadeye Missile hones in to deal massive damage to a small area. Corrosion causes enemy targets to take more damage. The Corrosion Missile melts afflicted enemy targets, and applies the Corrosion Status Effect. This extremely resilient missile deals very little damage, but is excellent at drawing fire away from airborne units to create a safe approach.Īfter an initial lethal burst, the Burner missile leaves its fiery mark to incinerate any intruders that dare cross its path.

MISSILE COMMANDER SIM UPGRADE

Upgrade Experience ( XP ) Experience Points Awarded per Upgrade Level ( T )įor More information on this see Experience Points.Īppearance Progression / States of Repair Upgrading the Missile Silo increases teh Missile Storage Capacity. Produces and houses all of the Missiles in the Player's arsenal.















Missile commander sim